Comment 92646

Parent Comment

Dec 3, 2017, 12:05:18 AM UTC
Solid? Do you mean more 3D? My suggestion is to have deeper shadows, but it could be light due to scanning. Is that what you mean though?

Comment ID 92646

[Art] 35 min study
Dec 8, 2017, 5:10:12 PM UTC on [Art] 35 min study
what i meant was feeling less "mushy" like there are actually bones holding up the figure.

Replies

  • Dec 24, 2017, 12:58:03 AM UTC
    OK, I found the original image, and I think I know what is throwing the image off. I didn't study art at school (Although I've taken a lot of casual classes), but I feel like in the process of focusing on the bumps and folds, you've lost the base form of the figure. I feel like using longer curves to map out her shape will help fix that. That, and looking at your negative space. The over all shape looks right- I just feel like there was a lot of focus put on detailing in contour rather than in shading.

    I hope that helped ^^;
    Image attached
    • Dec 24, 2017, 1:18:57 AM UTC
      Yes you're right. I think what happens is I get lazy when it comes to the shading. I don't want to take the time to do it. And I get sloppy. I also enjoy the contour portion because it seems the most interesting and in focusing on it too much, I lose the form.
      • Dec 24, 2017, 1:25:42 AM UTC
        It may help using brown card, or shading behind the figure maybe? That way, it's less line dependent.
        • Dec 24, 2017, 4:16:13 AM UTC
          You mean like using toned paper?
          • Dec 24, 2017, 6:27:14 AM UTC
            Yeah- and using black and white to get highlights and shadows. It helps some people to work from a mid tone out. Forces you to focus on the whole range.