Comment 108964

Parent Comment

Jun 9, 2021, 2:06:45 AM UTC
Thanks greatly! I prefer to have greater detail in my refs, so even if I only plan to draw the subject at a lower level of detail, dramatic or high render shots will be informed by the ref Smile

Comment ID 108964

[Art] Tozeslik Lindorms, 1
Jun 9, 2021, 2:22:50 AM UTC on [Art] Tozeslik Lindorms, 1
You're very welcome, and of course! To me, the more details, the greater I can visualize it! Sure, it's a pain the neck, but it's worth it at the end, especially when it's a character I had in my head for the longest Big Smile I just wish my sketch book was bigger for it, lol

Replies

  • Jun 9, 2021, 2:58:15 AM UTC
    When I do painted style pieces, detail is a very lovely thing haha! However, I intend to create comics, and when you have multi-panel pages, overcrowding becomes an issue. Too many details makes the page too busy and makes it hard to focus the readers.
    • Jun 9, 2021, 3:06:37 AM UTC
      OK, that is very true. That's why in every multi-panels/page, you have to show little blurs in the backgrounds? Like how they do it in animes?
      • Jun 10, 2021, 2:37:51 AM UTC
        Blurring can be an excellent tool to avoid overcrowding panels, yes! There are other methods too, but in casual setting blur works well to make a character feel set in the world without distracting the reader from the narrative/details you're moving the story with. I still have much to practice with the art of making comics, but I've been focusing on concept art like this so I can get into practicing actual pages~