Will you confess?

Posted Jun 8, 2021, 5:26:23 AM UTC

I'm back, kinda, sorta. Im trying to get back into it, and I'd like to start with the first paint I finished in a long time. It was made in CSP and Flowscape, and was a bit of an experiment to me since I've been somewhat unhappy with my previous paint style. I'm actually pretty happy with this new one, at least.

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  • Jun 8, 2021, 9:04:26 PM UTC
    Oooh, I like the ambiance of this piece! The muted and blue tones create a spooky feel, and paints that superficially beautiful deer in an ethereal and sinister light. It's anatomy is great, I love how you've shown the back leg folding. The eyes themselves are flat, which is certainly an intentional point (a good one for the effect), but the skin/fur around the eyes also feels flat. It would add to the gaze if the form of the eyelids and brows were rendered, adding to the contrast of natural shading to void eyes.
    You have a good mix of grasses in the foreground, it syncs together well so none stick out, while remaining recognizable. The background feels unorderly and wild, which implies the deer is in an obscure place, great mood setting Smile
    • Jun 8, 2021, 10:24:55 PM UTC | Total Edits: 1 | Last edited on Jun 8, 2021 by EldritchSquidGod
      Aw, thank you very much! It certainly was a fun experiment, I've been meaning to play with tone settings and mood lighting for a while now. I kinda felt the same way about the face, in hindsight I do wish I went back and rendered in the brows at least to give that empty look a bit more of a pop. I'm glad you like the background as well! I spent about 6~ hours 3-D rendering the background Flowscape, it was actually the inspiration of the image. After rendering the background I actually painted the deer over it, then painted in the foreground while blending the background to have that kind of effect. Shading and lighting was also by hand and came after. It probably would of saved me time if I'd done it all by hand, however I wanted this piece to be as far from my usual comfort zone as possible, and I actually enjoyed myself better modeling a 3-D background.

      I do definitely think I'm going to stick with this style, and I'll definitely keep in mind your advice. Thank you very much for your comment! It was insightful. Heart
      • Jun 8, 2021, 10:35:46 PM UTC
        You have Flowscape too? I recently got that myself, but I've focusing on species refs for the sake of my story so I haven't tried it yet. What do you think of it? I was pretty excited when I saw it (and more so when it went on sale for $3!)

        That sounds like an excellent way to approach the piece, I originally got flowscape so it could assist me when designing areas that would be seen multiple times in my story, as it will be a comic. It certainly worked out here, which makes me a bit excited for using it myself. I look forward to seeing more of your work Wink And no problem!
        • Jun 8, 2021, 11:08:57 PM UTC
          I definitely recommend it! I've been using it to help with art block, spending hours rendering in forrests and then taking the camera and slowly going through them, taking tons of different shots that look interesting or may inspire me. It's been a big help in getting me to do art again, and it's made getting inspiration for backgrounds a lot easier. You can find some pretty unique shots. A lot of the time I've been shooting and then re-creating the shots in my own imagery, others like this one I paint over the image to blend it into a painted foreground and give the illusion that it's all one layer/image.

          The biggest suggestion I can give is to not go into it wanting to make a singular scene unless you need a specific reference, but rather bring something to life and allow yourself to get multiple scenes from it.
          • Jun 9, 2021, 1:53:45 AM UTC
            I can agree, I wouldn't use it for a one-off area. I was thinking more along the lines of creating commonly frequented places, like a specific pond the main character spends time at or his neighborhood. For more general areas, I'd have maps and specific place shots. I imagine it would be awesome to look at the areas in that way




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