Interesting character. I like the clothing and accessories!
As for constructive feedback the left leg looks like it can't connect to the torso well. so it could be pushed in a bit. it might help to do a rough wireframe to check the positions of the limbs.
I hope this helps. Let me know if there's any specific feedback you're looking for.
Sorry for the delay in reply- I've been recovering from returning to work after a holiday XD
Bogusred made a really good point which I was going to bring up about the leg being popped out at the hip joint. I feel that I should add to it that the other leg looks like it has a rolled ankle. I think because of the c curve the shin, it looks like the ankle is rolled forwards. If the heel was further backwards it'd totally fix the problem though I think
The next thing I thought I'd mention, I'm not sure if you were aware but it's scanned on an angle? Or at least I think it is? Does it look correct to you in the attachment?
The last thing I thought I'd mention and this one is totally optional cause I see that you like to put a lot of texture into this, but there's a lot of clothing wrinkles. It may be the leather's texture to be crinkled like that, but I thought I might mention it as something you may want to consider lowering the contrast on some areas so some wrinkles take priority over others. I hope that makes sense? ^^;
I love the design though! The extra detailing on the outfit look cool, and I dig the green tips in his hair. The random pattern on the collar areas leather is a great touch- I love that I hope to see more of him in the future ^^
Thank you very much for your advice and tips. I will take them into account next time. That's weird I don't understand why it would be turned like that.
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As for constructive feedback the left leg looks like it can't connect to the torso well. so it could be pushed in a bit. it might help to do a rough wireframe to check the positions of the limbs.
I hope this helps. Let me know if there's any specific feedback you're looking for.
Nice job!
What kind of critique would you like?
Bogusred made a really good point which I was going to bring up about the leg being popped out at the hip joint. I feel that I should add to it that the other leg looks like it has a rolled ankle. I think because of the c curve the shin, it looks like the ankle is rolled forwards. If the heel was further backwards it'd totally fix the problem though I think
The next thing I thought I'd mention, I'm not sure if you were aware but it's scanned on an angle? Or at least I think it is? Does it look correct to you in the attachment?
The last thing I thought I'd mention and this one is totally optional cause I see that you like to put a lot of texture into this, but there's a lot of clothing wrinkles. It may be the leather's texture to be crinkled like that, but I thought I might mention it as something you may want to consider lowering the contrast on some areas so some wrinkles take priority over others. I hope that makes sense? ^^;
I love the design though! The extra detailing on the outfit look cool, and I dig the green tips in his hair. The random pattern on the collar areas leather is a great touch- I love that I hope to see more of him in the future ^^