Comment 9848

Parent Comment

Jul 27, 2005, 11:04:29 PM UTC
Yes, I really think it's easier to start with one category of a shape or item, and keep working on it until it's finished, otherwise, if you stop, you may begin the sahding again, but may be doing it in the style that you were trying to attempt to do on other item, much easier to categorize when shading yes. But man, I gotta ask, how DO you get your characters you create to look so darn real >_< utterly mind boggling lol.

Comment ID 9848

[Art] Eyseron WIP part 2
Jul 27, 2005, 11:52:09 PM UTC on [Art] Eyseron WIP part 2
I was going to explain why I shade one material or texture at a time but you hit it on the nose. Very perceptive or we might just have the same technique perhaps?

Any ways thank you for commenting. As for the realism of my characters? Well I tend to block out and concetrate on how light hits certain items. The shadows and reflections but mostly the shadows, I try to commit these things to memory as best I can. And recall them when I draw things. That's the best I can explain it, I hope this helps.

Replies

  • Jul 28, 2005, 12:03:14 AM UTC
    Yes, thankyou, your input really does help, especially coming from a very experienced artist as yourself, your artwork is all very real and quite believable to look at. And I pretty much shade the way I described how it helps. I just found that, when I was trying to shade in colored pencil, stopped and went to another item then later came back to it, I was shading either too light or too hard from before and got utterly annoyed, so I just made myself work one certain thing at a time.